A Theory on Becoming an Expert
Becoming an expert means deliberately building the mental architecture to judge, question, and understand what models generate.
Essays, working notes, and research reports. For inference and training walkthroughs, see Systems recipes.
Becoming an expert means deliberately building the mental architecture to judge, question, and understand what models generate.
A proposal to train browser models that predict action consequences and test whether their learned dynamics transfer to new goals.
Production agents need shared learning loops where failures become reusable experience across the network instead of one-off human patches.
Institutional knowledge becomes dynamic when every diff, decision, and correction is searchable, reviewable, and available at the moment of use.
Reinforcement learning from physics feedback teaches a 9B model to write reliable simulations for unseen equations, then to supply verified physics for a materials processing decision.
Running self-improving pretraining and thinking mid-training end to end at small scale shows where each stage's learning signal comes from. Teacher thoughts get their value by reading ahead, students imitate that foresight as confident guessing, and RL decides what carries forward.
Every correction loop assumes a model changes its answer for good arguments and keeps it against bad ones, whoever makes them. Small Qwen models accept nearly every critique, a reviewer panel can override larger ones, and consistency training taught a 4B model to ignore the messenger.
Across 40 simulated episodes per model, eight security agents took incorrect containment actions in 45–97.5% of episodes. Correct actions alone hid over-triggering.
SFT1 reached 60% Pass@4 versus 59% for GRPO in one Tau2-bench comparison, while GRPO improved sampled Pass@1. Deployment depends on an available verifier.
Tracing valid continuations in Tiny Aya reveals a gap between next-token control and full-answer repair on Japanese and Korean tasks.
On KernelBench, correctness-filtered surprisal selection found rare fast kernels, while ranking by surprisal before execution did not reduce evaluation cost.
Online evaluations turn production traces into verified frontier tasks with calibrated difficulty, while anchor sets keep progress comparable as agents improve.